Bug Fixes
Fixed: using consumables could crash server in certain cases
Fixed: zone event could crash server when attempting to add rewards to player's inventory
Fixed: giving items could crash server in certain cases
Fixed: MDM modifier being applied to players and NPCs twice
Fixed: critical strike not accumulating mastery points
Fixed: various item descriptions
Balance Updates
All rooms in dungeons require NPCs to be cleared before progression is allowed
NPCs will now only jump you if they're 15 levels above your level
NPCs will no long jump you if they're in a dungeon
Thief NPCs have reduce chance to have a throwing dagger
25% base damage increase applied to Flame Orb, Ice Orb, Psychic Orb, Acid Sphere and Light Dart
15% base increase to healing spells (heal / greater-heal)
25% base duration increase applied to Empower, Nimbility, Missle Resistance, Immolation, Poison Shield, Fire Shield, Lightning Shield, Cold Shield and Acid Shield
Increased base chance for armor to be struck and damage mitigated
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