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Shadow’s Edge: Dark Elf Chronicles Patch Notes

Expansion Spotlighted Items:

New Content:

  • 5 New Zones

  • 4 New Dungeons

  • 1 New City

  • New Mobs, Art, Storylines, and of course, PHAT LOOT


Skills & Spells:

  • Skill Costing: Skill costing is now static and no longer based on your attributes. So ASGW can learn magic the same as AIEW?? Yeah, but they still suck at it.

  • Free Respec: Upon logging in your skills will be reset and your build points refunded. Starting skills have also been shuffled around a bit to balance out the classes.

  • Bauble of Respec: Available for sale from most skill book vendors.

  • Build Points: From level 100-200 you will gain 10 build points (and a new baldric) every 25 levels. Spend them wisely!

  • Level 6 Supreme Master Skills:

  • Yes, level 6 magic skills come with level 6 spells. Some are vendor sold, some are found. Good luck!

  • Touch Spells: Touch spell speeds have been increased, meaning these spells will fire earlier in combat. A buff for anyone that uses these spells, but specifically intended to allow additional counter attacks for hybrid characters after a touch spell in combat.

  • Shift Spell: Mana cost reduced and you'll now receive a combat log message when the spell has faded.

  • Summon Tier 3 Bug Fix: Bug causing those that did reach the required thresholds not to get the next tier of summons.

    • Previous Summon Changes from 2/18/2024

      • Summon Undead, Night Friends & Shadow Warrior all now have 4 possible tiers of mobs they will summon. The requirements to hit those tiers are as follows:

      • Tier 1: Just need to know the spell.

      • Tier 2: Requires at least +10 Necromancy SDM (from gear)

      • Tier 3: Requires at least +30 Necro SDM and meeting two out of three thresholds: 11 Intelligence, 11 Strength, or 11 Endurance

      • Tier 4: Tier 4: Requires at least +60 Necro SDM and meeting two out of three thresholds: 15 Intelligence, 15 Strength, or 15 Endurance.

  • Spell Nerfs: We intended these quite a while ago when we buffed several spells but held off until respec was available.

  • Gust of Wind, Sandstorm: Damage reduction.

  • Earthquake: Damage reduction, proc changed from stun to fumble.

Core Game (1-100) Changes:

  • Repopulation/Balance of 1-100 Zones

  • Several zones have been repopulated to at least some degree, with Leinster/Kurz Road having the most changes. Goodbye Gilmonks and Hello Classic Imps!

  • Faery Caverns has been completely redesigned and is now Faewood Hollow.

  • Reset buttons added to the end of all dungeons.

  • Reduced prices on potions, bananas, skill books, and spell books.

  • Several magic items buffed.

Mabon’s Marks:

Mabon's Marks are the newest craze when it comes to collecting those truly unique decorations and cosmetics.  Marks can be collected in numerous ways:

  • Attending events

  • The Event Oasis (Located two south & three left from the East Leinster Teleporter.)

  • The Pit of Anguish, the upcoming challenge dungeon!

You can find the Mabon’s Mark vendor at the entrance to The Pit of Anguish, located right from the Kurz teleporter.


Miscellaneous:

  • Item Text Color Shuffle:  Many of your items likely changed text color. Text color is no longer based on level but on rarity.

  • Significant Decrease in Bad Puns: But not an elimination.

  • NPC "Talk Trees" Revised: Some are helpful, some are just color content.



⚔️ Happy Hunting! ⚔️



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