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👋 Hi all, I don't usually share any updates from my side, because with it mainly being decorative and event driven I want it all to be a surprise, but a quick recap from my end of things I am working on or have finished for the upcoming expansion -

1. A full restructure / rework of copper items

2. Introduction of new decorative items into the copper system

3. Droppable coppers to be rewarded in a new decorative / event item driven area

4. A full replacement of Faery Caverns with a new, more appropriate dungeon

5. New dungeon entrance artwork

6. A full rework of the event den drop tables

 
 

In an effort to provide the same level of information to players whether they use the website, discord, or only the launcher for their source of information about changes to The Realm Online. We now have a workflow that allows us to post a single message and update all three platforms at the same time. Hopefully this new automation will get some highly anticipated use real soon. Stay tuned for more as we get closer and closer to the first expansion for Mabon's Gamble.


 
 

Below is a spotlight of a couple of the changes currently being worked on for the upcoming first expansion of the Mabon's Gamble server for The Realm Online, that we previously shared on our Discord. We are excited to share these details with you and hope to have the expansion ready soon. In the meantime, if you haven't already done so then, read through these changes and then hop into our discord where you can give feedback and discuss the changes with other players. Discord Link: https://discord.gg/realmserver


 Luck 🎲


As you journey through the world, taking on battles and discovering hidden secrets, you'll find that luck plays a key role in what treasures you might uncover.


Everyone kicks off with a sprinkle of luck, which grows a bit each time you kill a mob at or above your level. And you've already seen gear with +Luck. These items well... make you luckier, and you'll find valuable loot a bit easier.


The way treasures rolls has changed too. Instead of treasures being decided when the mob or chest spawns, now, the treasure rolls when the mob dies or the chest is open. And this is when luck takes its swing. This shift gives us more control on drop rates and a better handle on making sure the rewards feel just right.


Finding something rare resets your luck back, encouraging you to keep exploring and striving. Keep seeking out those opportunities, with luck as your quiet ally, guiding you to the next big find.



Weapon Skills Overhaul ⚔️


Now, let’s dive into the exciting changes to our weapon skills system, designed to streamline your combat experience and expand your armament options.


The 10 current weapon skills will be replace by 4 new skills:

* Light Piercing: Throwing Daggers and Daggers.

* Light One-Handed: Unarmed (Fist Weapons), Short-swords, Longswords.

* Light Two-Handed: Two-Handed Swords, Axes, Maces.

* Heavy Two-Handed: Mauls and Clubs.


Related Changes:

* Free Build Point reallocation: Reallocate your build points to adapt to the new system.

* Mastery Points (MP) Adjustment:

* The highest MP from old skills will transfer to the new corresponding skill group (If you're 100 in Axe and 25 in Mace, you will be 100 in Light 2H)

* Where mastery overlaps MP will apply to both applicable new skills. (If you're 100 in Axe and 100 in Club, you'll be 100 in both Light and Heavy 2H)

* Excess MP will be compensated with coppers.


Skill Costs and Damage Metrics:

* Skill Costs: We will be transitioning from stat-based costs to a static cost system for simpler progression. More to come on this.

* Damage Calculation: Continues to be determined per individual weapon.


This overhaul is aimed at enhancing flexibility and enjoyment in your combat strategy, making each choice impactful and each battle a fresh experience.


Gear up, plan your strategy, and prepare to conquer with renewed prowess in Mabon's Gamble!



These are just some of the changes that will be included in the upcoming expansion. Please stay tuned for more updates.

 
 

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