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Despothes Grove

 

  • The Despothes Grove server is up and running free to play!

Updates to the new Mabon's Gamble server coming soon are as follows:

  • Vendors updated: Iron, Steel, Cloth and Leather are in Leinster, Tempered Steel and Troll Leather are in Kurz.

  • All skill books available in Leinster at Guildmaster Halls

  • All common spells available in Leinster and Kurz Magic Shops

  • Mysticism Initial Shrug cap reduced on NPCs (25%)

  • Havenwood spawn rates increased

  • Deadly Wolf Woods group chance reduced

  • Resurrection Affect removed from Undead NPCs for the initial zones

  • Mabon's Forced Flee now only works against players

  • XP from Enchant tested and functioning as expected 250 per enchant, 125 per enchant for Permanency

  • Mastery Points: New system - As you use skills in TRO you increase precision points associated with that skill. e.g. 100.0 skill points in Two-Handed Swords would increase MDM for two-handed swords by 100% MDM. Precision Points are capped by your skill level Grand Master=100.0, Master=80.0, Expert=60.0, Proficient=40.0, Familiar=20.0

  • New Sound engine in place and working

  • Server can now send special text colors for items e.g. green text indicates item of power

  • Experience and Item loss changed to Level 10

  • Experience bar added to client to track character progress

  • Zone Event System added: supports community exp, community kills, and community item collection

  • Initial mysticism shrug chance increased

  • Spell Resist applied to all spell circles

  • All Bloodwood zones re-balanced

  • Loot Tables and NPCs re-balanced for newbie zones

  • Lesser Hives re-balanced

  • New event items and areas added for events

  • Faery's no longer shift immediately if not already shifted

  • Weapon Damage Modifiers (What Stats Apply to Which Weapons)

  • Dexterity

  • Short Sword

  • Unarmed

  • Dexterity with Intelligence Bonus

  • Throwing

  • Intelligence

  • Dagger

  • Strength with Intelligence Bonus

  • Long Sword / Broadsword

  • Strength

  • All remaining weapon skills

  • Character Level now improves baseline MDM

  • Armor Mitigation Modifiers

  • Cloth now reduces incoming damage by 5%

  • Leather now reduces incoming damage by 15%

  • Chain now reduces incoming damage by 25%

  • Plate now reduces incoming damage by 50%

  • Armor Durability Updates Low to High

  • Cloth

  • Leather

  • Troll Leather

  • Iron

  • Steel

  • Tempered Steel

  • Mythril

  • Obsidianite

  • World Updates

  • Naktos' Morgue balanced

  • Faery Caverns Balanced

 
 

Client Side

 

  • We are currently transplanting our resources into a more modern version of the workflow  - this dramatically improves accuracy and fluidity of the client and resource building process. The process itself was specially designed for a certain use-case and has been modified to accommodate the current code base we are working in.

 

  • Sound Manager has to be replaced. The current sound management method the client is using is outdated and now out of license. The company no longer can provide said license so we are replacing the entire sound system for the client. This will not affect anything the player experiences, but moving forward we figure it wise to not use something we have no right to. This was discovered recently, and is being worked on.

 

Server Side

 

  • Transplanting our workflow only works in certain regards. For example, Amazon AWS handles things differently than any common VPS provider -  things have to be modified accordingly.

  • We are working on bringing up every portion of the server to spec of modern operating systems. Designing the server specifically for maximum AWS compatibility is a top priority.

  • Verifying that all binaries are running properly and can be reliable over great amounts of time.

Updates are happening on a more regular basis within the Discord. Apologies for the delay on having the game up BUT we are doing everything we can to ensure a smooth launch and gameplay.

 
 


**Updated Community Note:**


  • When will the launch happen? Please keep an eye on the announcement tab in Discord, and I will also provide updates on Facebook (to this post) and the website. We should have more information about the launch time in a few hours (currently 9:24am EST).

  • When can we set up our subscription? We are waiting for the game to be up and running before allowing players to make payments. The subscription option will be available when the game is accessible.

  • Which payment processor will be used? Stripe.

  • I need help with my password who do I contact? While we work out a better means of communication you can contact me privately on discord or Facebook messenger (this page) and I’ll happily assist in resetting it.

**Content updates:**


  • The animation speed will be adjustable.

  • GHelms and GBoNs have been confirmed.

  • When you die you will drop unequipped items based on their value.

 
 

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